quote: Originally posted by PsychoSnowman
i always thought street fighter iii had really strong potential to be a really good game. They never seemed to develop it enough, or i'm just not aware of it. I mean, the parry system could be so sweet. Matches could go on for a looong time, it'd all come down to parrying and skill. If people ever got good at it. I'm not that good at it haha, i'm all right at it though. For some reason i can't do it on cvs2 though. SFIII: 3rd impact is a nice game though.
SF3 was a great game. Problem was it never became that popular in America except for a few hard-core people. Most people preferred the fast-paced gameplay of MvC2 as opposed to SF3. The parry system was tight, and it's cool how it was incorporated into CvS2 as a groove, and I beleive it will be also included in Capcom All-stars, the 3d fighter that capcom is developing. Matches wouldn't be that long since certain moves aren't parryable and if you're good at kara throwing with certain characters you could get devastating reach on certain supers heh. In japan SF3 was really popular and a ton of people are good at it, it's not so here though, conversely, there are a ton of really good MvC2 players here and Americans are better at it than Japanese are. Japanese players are better at the normal SF games, snk games, and also the CvS's, while Americans are better at the normal VS. series games. These aren't random stats or generalizations either, this is what happened when Japan's best players played America's best players.
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