quote: Originally posted by |vaSh|
Im really sure i have the best system on this whole board ;) Amd 2400+ at 2395mhz radeon 9700 pro orc 512 ram 80gb hard drive. Nothing about tech deparment? I know more then you ever will. John Carmack didnt praise this game. Doom 3 will be a hell lot better then this. And if you don't believe me why dont u check the reviews for this game. You can start at www.gamespy.com . Btw i hate gasmespy but they gave a decent review for unreal 2. A 72. Oh and a side note please go to www.unreal2.com and read all the topics about the game not living up to its hype. Have fun.
Ok il explain why the game is bad in my point of view. I will use Splinter Cell as the comparison. Lets start of with textures. For some reason unreal 2s textures look a bit washed up. This is runing at 16x fsaa. In some parts the textures are upside down or reversed . Splinter cell on the other hand has high res textures that look crisp and sharp even without aa or fsaa. Now for decals. Unreal 2 has some decals... Shoot a wall with ur pistol, and it wont leave a mark. Shoot a window, nothing will happen. It wont leave a freaking mark!! It wouldn't be hard to make the glasss shater effect 2, just make the window a breakable mover. And add texture say decal1.dtx when shot before breaking. Splinter cell has really nice glass effects. Shooting a window will cause it to leave a mark and eventualy break. The window also contatins reflections which make it look really nice. Unreal 2 contains no reflections in windows and objects as much as Splinter cell. In splinter cell its possible to interact with just about anything. Pick up a can, throw it. Shoot the lamp and the lights will go off. Shoot the camera, a can of soda, a beer bottle, and you will recieve a nice breaking effect. Alas in unreal 2 there is none. Nothing can be broken or affected in any way. And even when you come to the ship during inbeetween mission it looks boring and pointless. You can only open a few locks and thats about it. You can interact with anything!! And some objects allow you to walk through them... Making the ship seem like a dead floating peice of cargo. For gameplay unreal is a so so shooter. Its very linear and you always will follow the same path killing the same enemies. You dont have any special tech. beside dodging left of right. Even that feels very slow and stupid. But ur enemies can perform those movements nicely for some reason, making you feel like a slow peice of metal shit. In splinter cell you have different aproaches to your goal. For example you can throw a can on the floor and make a guard come to you. You can eather stand behind the corner and grab him, jump of the wall twice and stand in mid air with ur legs spread, cap him in the head, stand against the wall and do a corner shot, and many more. These are some of the reasons i believe unreal 2 isnt worth it. Post your ideas.
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